If you’re currently participating in the WARMACHINE: Tactics Beta or are planning on joining the Beta through Steam Early Access soon, here are the latest announcements for the latest update, available now:
New Additions!
- The Protectorate of Menoth and Cryx added as Playable Factions!
- Added Warcasters High Exemplar Kreoss and Warwitch Deneghra
- Added Protectorate Warjacks Repenter, Revenger, and Crusader, and Cryx Helljacks and Bonejacks Deathripper, Defiler and Slayer.
- Added Protectorate Warriors Temple Flameguard, and Cryx Warriors Mechanithrall.
- Added the option to select your faction at the beginning of the match. Each faction uses a single pre-made squad. Customizing your squad will come in future updates.
- Added our first Single Player Mission, Streets of Fisherbrook, to help new players get acquainted with WARMACHINE: Tactics.
Fixed Bugs
- Clients no longer get stuck if they try to join a match that is already full.
- Free Strikes no longer occur at the end of the target’s movement.
- Charging units are no longer immune to free strikes.
- Winterguard Rockets that miss will no longer knock down the original target if they are hit with the blast damage from a deviation.
- Spray attacks no longer ignore Line of Sight.
- Units can no longer charge a target only 2 squares away. A 3 square minimum charge range is now enforced.
- Special Attacks, such as combo strike, can now automatically hit Knocked Down and Stationary targets.
Known Issues
- If one player leaves the match while the other player is in the Faction Selection screen, they are not notified the player left and may become stuck.
- Players may become stuck trying to join matches immediately after the host closes that match.
- Heavy Warjacks cannot trample through small-base units that are adjacent to one another.
- Sorscha is not immune to Critical Freeze.
- The player cannot end the Trencher’s activation while targeting with the Smoke Grenade.
- Units sometimes will show incorrect facing after moving diagonally or being hit with a Free Strike.
- Warjacks will sometimes not play all their attack animations when performing multiple attacks.
- Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
- Special Icons indicating free strikes or control area will not appear when selecting a destination for the Run action.
- Units will appear to sink into either platform in the Forest Ruins map when standing on certain squares.
- Units can move through the stone blocks near each deployment zone.
- Cloud Effects, such as Fog of War and Smoke Grenades, do not block Line of Sight.
- Slamming a model into another model does not cause collateral damage to the second model.
Not Yet Implemented
- Warwitch Deneghra’s Ghost Walk Spell.
- Warwitch Deneghra’s Influence Spell.
- Combined Attacks
- Warjack Power Attacks: Throw and Two-Handed Throw
- Custom Squad Construction


